showing 40 games
name | publisher(developer) | year arrow_downward | author(s) | |
---|---|---|---|---|
Shadow Man | ? (Acclaim Studios Teesside) | ? | labelimageminimize | |
Doom 3 | Aspyr | 2005 | Adrian Carmack (artist) Andy Chang Cam Clarke (voice actor) Christian Antkow (sound designer) Eric Webb (artist) Fredrik Nilsson (artist) James Houska (animator) Jerry Keehan (designer) Jim Dose John Carmack (technical director) Kenneth Scott (artist) Kevin Cloud (artist) Mal Blackwell (designer) Marty Stratton Matt Hooper (designer) Pat Duffy (artist) Patrick Thomas (artist) Robert Duffy Seneca Menard (artist) Steve Rescoe (designer) Steven Blum (voice actor) Tim Willits (lead designer) | labelminimizeminimize |
OpenClonk | GWE team | 2009 | labelminimizeminimize | |
Toki Tori | Two Tribes | 2010 | labelimageminimize | |
Half-Life 2 | Valve | 2010 | labelimageminimize | |
Lode Runner Retro | author | 2011 | labelminimizeminimize | |
Assassin's Creed II | Ubisoft (Ubisoft Montreal) | 2011 | labelimageminimize | |
Assassin's Creed: Brotherhood | Ubisoft (Ubisoft Montreal) | 2011 | Jesper Kyd (music) | labelminimizeminimize |
Duke Nukem Forever | Take-Two Interactive (Gearbox Software;Piranha Games;Triptych Games) | 2011 | George Broussard | labelimageminimize |
Rage | Bethesda Softworks (id Software) | 2011 | labelminimizeminimize | |
Minecraft | Mojang | 2011 | Daniel Rosenfeld Markus Persson | labelminimizeminimize |
Rochard | Recoil Games | 2011 | labelminimizeminimize | |
King Arthur's Gold | TransHuman Directive | 2012 | Max 'Geti' Cahill (designer) Max 'Geti' Cahill (artist) Michal 'MM' Marcinkowski (programmer) Michal 'MM' Marcinkowski (designer) | labelminimizeminimize |
LIMBO | Playdead | 2012 | Arnt Jensen Dino Patti | labelminimizeminimize |
Serious Sam 3: BFE | Devolver Digital (Croteam) | 2012 | labelminimizeminimize | |
Cortex Command | Data Realms | 2012 | Arne Niklas Jansson (art direction) Arne Niklas Jansson (production) Arne Niklas Jansson (game design) Arne Niklas Jansson (tools programming) Daniel Tabar (general) Hubnester Industries (intro) Jason Boettcher (gui library programming) Jonas Rörling (intro) Michael Watts (in-game music) Nathaniel Sabanski (testing) Nathaniel Sabanski (advice) physics and tools programming; game design; art direction; project coordination) Robert Stjärnström (intro) theme and menu music) theme and menu music) theme and menu music) | labelminimizeminimize |
Guns of Icarus Online | Muse Games | 2012 | labelminimizeminimize | |
Knock-knock | Ice-Pick Lodge | 2012 | Anastasia Baigusheva (assistant) Ayrat Zakirov (technical director) Meethos (art) Meethos (visual style) Natalya Kasitskaya (programmer) Nikolay Dybowski (studio head) Petr Potapov (art director) Vasily Kashnikov (sound producer) | labelimagesubject |
System Shock 2 | Night Dive Studios (Looking Glass Studios;Irrational Games) | 2013 | labelminimizeminimize | |
Metro: Last Light | Deep Silver (4A Games) | 2013 | labelminimizeminimize | |
Inescapable | Magnetic Realms | 2013 | Matt Fielding | labelminimizeminimize |
Eldritch | Minor Key Games | 2013 | labelminimizeminimize | |
Tomb Raider | Feral Interactive (Crystal Dynamics) | 2014 | Rhianna Pratchett (writer) | labelminimizesubject |
Tiny Barbarian DX | StarQuail Games | 2014 | labelminimizeminimize | |
Shovel Knight | Yacht Club Games | 2014 | David D'Angelo (programmer) Eric Pellon (art) Ian Flood (programmer) Jake Kaufman (music) Manami Matsumae (music) Nick Wozniak (art) Sean Velasco (designer) | labelminimizeminimize |
Risk of Rain | Chucklefish (Hopoo Games) | 2014 | labelimageminimize | |
UnEpic | author | 2014 | Alessandro El Khoury (translator) Andrey Sakharov (translator) Carol Sánchez Quiñones (artist) Francisco Téllez de Meneses (author) Jason King [老金] (translator) Jedi Lin (translator) Rafał Lewandowski (translator) Ricardo Peregrina Muñoz (artist) | labelminimizeminimize |
This War of Mine | 11 bit studios | 2014 | labelminimizeminimize | |
Apotheon | Alientrap Games | 2015 | Jesse McGibney (co-designer) Jesse McGibney (artist) Lee Vermeulen (co-designer) Lee Vermeulen (programmer) Marios Aristopoulos (music) Robin Arnott (sound designer) | labelminimizeminimize |
Outlast | Red Barrels | 2015 | labelminimizeminimize | |
METRO 2033 Redux | Deep Silver (4A Games) | 2015 | labelminimizeminimize | |
SOMA | Frictional Games | 2015 | Thomas Grip | labelminimizeminimize |
Thief | Feral Interactive (Eidos Montreal;Feral Interactive) | 2015 | Rhianna Pratchett (story) Rhianna Pratchett (cinematics) | labelminimizeminimize |
Reveal the Deep | Lazy Monday Games (Lazy Monday) | 2015 | labelminimizeminimize | |
Shadow Complex Remastered | Microsoft (Chair Entertainment;Epic Games) | 2015 | labelminimizeminimize | |
Salt and Sanctuary | Ska Studios | 2016 | Dustin “Super Dunner” Burg (market coordinator) Ethan 'flibitijibibo' Lee (linux) Ethan 'flibitijibibo' Lee (mac port) James “Jamezila” Silva (code) James “Jamezila” Silva (art) Michelle “Shelldragon” Silva (art) Michelle “Shelldragon” Silva (pr) | labelminimizeminimize |
Delver | Priority Interrupt | 2018 | labelminimizeminimize | |
Chasm | Bit Kid | 2018 | labelminimizeminimize | |
Dead Cells | Motion Twin | 2018 | labelminimizeminimize | |
Oxygen Not Included | Klei Entertainment | 2019 | labelminimizeminimize |